Tuesday, July 12, 2011

Ideas for Appropriate Integration

I wanted to get back to the basics with this post and consider this question: If I am just beginning to get into technology and I want to put it in my class, where should I start? Am I too late to begin?

Not to fear, here are a couple of sure-fire tips to help you succeed!

1. Provide students with worthy choices
Have you ever been to a restaurant where the menu seems too limited and you order the spaghetti because you felt like there wasn't any other choice? Sometimes teaching can be the same way: we present students with a project without allowing them the opportunity to work with a tool that appeals to them.

Give students some choices about which tool(s) they can use to complete an assignment. That way you're hitting those learners with something that excites them. So, they may be more excited by ToonDoo than they are by Glogster or vice versa. Give them the opportunity to try out those different tools and allow them to explore their different styles of learning by allowing them to use those different tools. Fran Mauney of the Greenville (SC) School District recommends creating a menu for students so they have a variety of choices from which to complete their assignments. (Note: Ms. Mauney's menus serve a class for an entire unit, so this is not necessarily a one-time thing.)

2. Always have a backup plan
We know that when working with technology we'll occasionally run into a situation where nothing works. Either the school's server is down, an Internet connection is lost, or the website just isn't working with you! Sometimes things just don't work! Most of the ideas or resources we use in the class are web based, which means that if you're planning to use Kerpoof and the Internet is down your whole lesson is lost. So, always have a backup plan, which I suggest is the "old way of doing things". Ask yourself, "What else could I do if my whole lesson gets blown away because I don't have Internet access?"

3. Appoint a "Technician of the Week"
As you have different jobs in your classroom, perhaps the lunch count person or the door holder, have someone designated as your technology person. When you're doing technology assignments this person acts as the "go to" person. Tell the class that Joey, Bobby, and Susie are the Glogster experts and let them help their classmates. This will free you up to help students complete the assignment in an academic manner, while the "technicians" can help with more basic how-to questions. Some other roles for this person may be to get the computers up and running in the morning and shut them down at the end of the day.

4. Hold students accountable
Provide students some way to know they're on task and moving in a positive direction. Give them a rubric and help them understand how to follow it. After all, there's no use in using technology if doesn't adhere to the content and if there's no way to tell if they've learned anything. This is just like when you create any other lesson. You wouldn't plan a non-technological lesson without a way to determine what your students learned. It's the same with technology.

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